Factsheet

Developer:
FarCade
Based in Austin, TX

Founding date:
March, 2017

Website:
farcade.com

Press / Business contact:
saam.pahlavan@farbridge.com

Social:
twitter.com/@FarCadeCo

Releases:

Phone:
COMPANY_PHONE

Description

Jar Wars is a slap-stick multiplayer VR game. Battling with friends and foes using impractical weapons like giant rockets, a hologram sword, and boxing gloves. Will you be the last brain standing?

History

The Prototype

Jar Wars began in 2017 as a prototype GunSword that was never meant to be. After being contracted by FarCade, indie team Taco Illuminati made several multiplayer VR prototypes to be demoed for Patrick Curry and Melissa Swannepole of FarCade. After trying 2 prototypes Patrick asked what project GunSword was. Which was literally a multiplayer VR prototype where you have a gun and a sword. Patrick and Melissa had such a blast in the prototype that it was decided to move forward with it.

VRcade?

After six months of tears and blood, but mostly sweaty VR helmets, Jar Wars was born. Originally designed for shorter LAN sessions, Jar Wars is a brain battling multiplayer VR game. The game has been shown multiple times at Fantastic Arcade and expos like SXSW and RTX. Reception to the game was astounding as players would come back to play more and more.

The Future of Jar Wars

Jar Wars is looking to come out on multiple VR platforms and expanding its world. With a focus on creating a fun, silly, and immersive multiplayer experience FarCade wants just about anyone with a headset to be able to play the game with each other.


Videos

Gameplay Trailer YouTube

Jar Wars: Marstown Trailer YouTube


Images

download all screenshots & photos as .zip (12MB)
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There are far more images available for FarCade, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


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Awards & Recognition

  • "Fantastic Arcade Selection" - October 2017

Selected Articles

  • "“Jar Wars is like a 2v2 VR nerf-fight where everyone had to chug half a bottle of bourbon before they were allowed into the arena.""
    - Adam Saltsman , Finji,

Team & Repeating Collaborator

Saam Pahlavan (Taco Illuminati)
Lead Designer

Damon Chandler (Taco Illuminati)
Lead Developer

Amelia Herman
Concept Art

Jake Sawyer
Initial Prototype Programmer

Melissa Swanepoel
Producer

Patrick Curry
Executive Producer

Ben Crossbones
Sound Design

Team Audio
Sound Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks